Term #2,310

Selection

Origin matter: 71212.157.USU1

Claim Term Selection
Reference Case 1
Date Added 9/1/25
Created 9/1/25, 7:33 PM
Modified 9/1/25, 7:33 PM
Full Desc
“Selection” refers to any user-initiated or programmatically initiated designation of one or more items, controls, regions, text spans, images, annotations, menu options, or the like as the current target(s) for an action in a graphical user interface. Selection may be single, multiple, range-based, toggle/additive/subtractive, persistent or transient, and may apply to list items, buttons, checkboxes, radio buttons, tabs, icons, canvas regions, form fields, sliders, toolbar commands, or the like. A selection may be indicated by visual or state changes such as highlight, focus, check state, pressed/active state, outline, opacity change, badge, or the like, and may be exposed via properties, events, or accessibility semantics (e.g., selected, checked, pressed, or the like). Selection may be effected by any input modality, including but not limited to mouse or trackpad clicks, double-clicks, context-clicks, drags, marquee/rubber-band selection, keyboard focus and shortcut keys, touch taps, long-presses, multi-touch gestures, stylus input, game controllers, remote controls, voice commands, gaze/eye-tracking, switch devices, or the like. Selection may be explicit (user action), implicit (default/preselected), or programmatic (set by the system or an application workflow), may be undone or redone, and may be persisted, synchronized, or transmitted for further processing, execution, or display, and the like. In certain embodiments, “Selection” includes choosing among alternative simulated corrected anatomy images, planned or final correction procedures, or other outputs/options, via any GUI control or input modality, including toggles, radio buttons, checkboxes, lists, menus, thumbnails, keyboard focus, touch, voice, or programmatic selection.

Applications using this term

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71212.157.USU1 Defined App terms